Here is the link to the new C3.5 so you can bookmark it.
I recently read the article in Ravage 001 and I thought how long will we have to wait. I have heaps of Confrontation armies and It is (was) my favorite skirmish game although I have not had a game in years.
Showing posts with label Confrontation. Show all posts
Showing posts with label Confrontation. Show all posts
Wednesday, June 13, 2012
Saturday, June 9, 2012
Sneak peaks - Eden and new Troll
Some concept art for the Jokers.
and of course the Master Series Snow Troll . Its very like the Behemoth Confrontation Troll.
Wednesday, February 15, 2012
Confrontation -
After having a game of Bushido the other day, I started thinking about Rackhams skirmish game "Confrontation". The rules I have are from 2006. It was the first skirmish game I had ever played and it got me hooked. It was such a fun game to play. The rules were easy to follow and the game flowed and was easy to manage. Each model has various stats including initiative, attack, defense, aim, fear, movement and discipline. If you were a mage you would have power and generate mana for spells. You could also have a faith and use it to generate miracles.
Confrontation introduced the idea (to me anyway) of combat dice and allocation of either in attack or defense. You would roll for initiative to determine who placed their dice first. You would put them on top side of the card for attack and bottom side of the card for defense. Any roll of 1 were failures and any 6's meant you got another dice to roll which could be a 6 and so on. You added up the total and added to the appropriate stat to see the result.
The factions were diverse and included "the Ways of the Light", "the Meanders of Darkness" and "the Paths of Destiny" which included an oriental inspired faction called the "Goblins of No-Dan-Kar" (the link the got me from Bushido to Confrontation).
Some examples of the No-Dan-Kar (not my pictures)
Confrontation introduced the idea (to me anyway) of combat dice and allocation of either in attack or defense. You would roll for initiative to determine who placed their dice first. You would put them on top side of the card for attack and bottom side of the card for defense. Any roll of 1 were failures and any 6's meant you got another dice to roll which could be a 6 and so on. You added up the total and added to the appropriate stat to see the result.
The factions were diverse and included "the Ways of the Light", "the Meanders of Darkness" and "the Paths of Destiny" which included an oriental inspired faction called the "Goblins of No-Dan-Kar" (the link the got me from Bushido to Confrontation).
Some examples of the No-Dan-Kar (not my pictures)
What a shame Rackham went under, it was such a awesome game. I might have to try and organize a game as I still have all my Confrontation models and the cards.( I'm a collector , not a hoarder...)
Saturday, July 9, 2011
Confrontation news
http://www.coolminiornot.com/articles/6194-confrontation-announcement have announced they are going to release some Confrontation models. Rackham made the , i think, the best fantasy models ever.
Here are some I painted up a few years ago. My Ram army all mounted on custom skull bases.
Here are some I painted up a few years ago. My Ram army all mounted on custom skull bases.
Some of my Behemoth Orcs. I think they are awesome.
And a custom display base all covered in snow and each model has a magnet
Confrontation V3 and 3.5 were awesome and I still have some unpainted Cynwall elves and orcs. I know lots of people have these models and it would be amazing if it somehow took off again. I would really enjoy painting some more confrontation models, oh yeah.
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